Animation Style Type Parameters | ||||||||||||||||||||||||||||||||
One of the best things about FusionWidgets XT is the animated charting sequences that users get to relish. By default, FusionWidgets XT animates only the data plot (columns, bars, lines etc.). However, FusionWidgets XT does not limit your imaginations just there. The live chart shown below shows dropping caption and sub-caption and a bouncing pyramid. In case you missed it you can re-load the animation clicking the button below saying - "Click here to animate the chart above". The chart is supposed to load here. If you are unable to see the chart here and can see this message, please check Basic Troubleshooting page.
Note: In JavaScript charts, customized animation styles are not available. Using the Animation Style Type, you can virtually animate each and every object on the chart. You can define custom animations and apply them to various objects of the chart. Each chart object has a list of supported animation properties that can be set through Animation Style Type. Before we get to the parameters supported by the animation style type, let's quickly glance through the properties of chart objects that we can animate using Animation Style Type. The animation style type helps you animate the following properties of chart objects: |
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Not all parameters can be applied to all chart objects. For example, text fields cannot be x-scaled or y-scaled nor does the rotation effect apply to them. Similarly, the horizontal div lines do not support y-scaling and x-shifting. The list of animation parameters for each chart object is given in the Chart Specification sheet of the respective chart. Multiple animations in combination or multiple animations in sequence can also be applied to any chart object. For example, you can opt to y-scale and alpha-fade the data plot (combination animation) or you might go for x-scale first and then y-scale (sequential animation). Let's now get to the attributes that Animation Style Type exposes to help us control the functionalities: |
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For the Animation Style Type, except Easing, all the above attributes are mandatory. Before getting to detailed explanations, let's quickly cruise through a quick animation sample. Let's try and animate our canvas so that it scales up after the chart is loaded. To do so, we first need to define our custom style. Since scaling up involves simultaneous increment of both _xScale and _yScale, we'll now need to define two animation styles and then apply them to Canvas object. The style definition goes as under: |
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<styles> <definition> <style name='MyXScaleAnim' type='ANIMATION' duration='1' start='0' param="_xscale" /> <style name='MyYScaleAnim' type='ANIMATION' duration='1' start='0' param="_yscale" /> </definition> ... More XML Here ... </styles> "styles":{ |
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In the above code, we name the two styles as MyXScaleAnim and MyYScaleAnim with their param (animation parameter) as _xscale and _yscale respectively. We set start value as 0, we want the canvas to scale up from 0 to 100 (remember that scales are always from 0-100 in FusionWidgets XT). We also specify the duration as 1 for the animation sequence. To apply this animation style to canvas, the following code is used: |
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If you run the above code against a single series axis chart, you'll see that the canvas scales up from 0 size to full size, before the data is animated and rendered. Bingo! Exactly what we needed! Let's move on to the attributes in details now. |
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param attribute | ||||||||||||||||||||||||||||||||
The param attribute specifies the property of the chart object, which is to be animated. As earlier discussed, it can take one of the following values, depending on the chart object:
We reiterate that not all chart objects support all the above properties. Please refer to the Chart Specification Sheet for the given chart to get the list of supporter animation parameters for each chart object. |
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Setting the start position of animation object | ||||||||||||||||||||||||||||||||
In our above example, where we were scaling the canvas from 0 to 100, we had set the start value of animation to 0, as we want the canvas to scale from 0 to 100. You always need to set a start value for any animation style. The end value is decided by FusionWidgets XT based on the chart object and animation parameter. For example, if you want to animate the y position of div lines from 0 to their final position (which is within the canvas), you need to set start position to 0. But since you do not know the end position of individual div line, it's automatically set by FusionWidgets XT. Similarly, if you want to animate the div lines y position for a chart, whose height is 500 pixels, from bottom to the respective final position, you'll need to set start position as 500. The end position again will be decided by FusionWidgets XT. |
Macros in start values | |||||||||||||||||||||||||||||||
Often, you might want to specify the start x/y position for the animation as the start/center/end position of the canvas or chart. For example, if you want to animate the y property of div lines from canvas top to their respective final position, you'll need to experiment with a lot of y values before you can finally get the start y position of canvas. This is because the canvas start position is dynamically calculated at run-time and it depends on a lot of factors like captions, sub captions, chart padding, margins etc. FusionWidgets XT offers Macros to bail you out of this trouble. Macros are pre-defined variables which assume values at run time. For example, $canvasStartY represents the start y position of the canvas, and it assumes a value at run-time only. So, if you need to animate your div lines' y position from canvas start Y to their final actual positions, all you need to do is: | ||||||||||||||||||||||||||||||||
FusionWidgets XT, at run-time, will automatically calculate and assign the value for this macro and you'll see the animation sequence starting from start Y Position of canvas. So, now even if you resize the chart or opt to show/hide captions or change margins, you never need to keep a tab on the y position of canvas. FusionWidgets XT does that for you. FusionWidgets XT supports the following Macro values for Animation Style Type: |
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Macro names are case-sensitive. As such, you need to make sure that you're providing the macro names in proper case i.e., $canvasstarty won't work and it will log an error in debug window. You'll need to correctly specify it as $canvasStartY. |
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More Example using Macros: | ||||||||||||||||||||||||||||||||
<style name='LabelsAnim' type='ANIMATION' duration='1' start='$canvasCenterX' param="_x" /> <style name='YValuesAnim' type='ANIMATION' duration='1' start='$canvasCenterY' param="_y" /> "definition":[{ "name":"LabelsAnim", "type":"ANIMATION", "duration":"1", "start":"$canvasCenterX", "param":"_x" }, |
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Creating Macro Expressions | ||||||||||||||||||||||||||||||||
You can also add numeric (integer) values to pre-defined macros to offset the animation when using macros. For example, if you wanted to animate the div lines from 10 pixels above canvas starting Y position, you could use: | ||||||||||||||||||||||||||||||||
Or, if you wanted to animate from 10 pixels below canvas start position, you could use: | ||||||||||||||||||||||||||||||||
Currently, FusionWidgets XT allows only + (addition) and - (subtraction) operation in Macro expressions. |
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Specifying the easing for animation | ||||||||||||||||||||||||||||||||
Easing refers to gradual acceleration or deceleration during an animation. For example, a chart object might gradually increase its speed near the beginning of an animation, but slow down right at the end of the animation before it arrives at a full stop. There are many different equations for the acceleration and deceleration, which change the easing animation accordingly. Easing helps your animations appear more realistic. FusionWidgets XT supports the following easing methods: |
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For any of the above easing method, FusionWidgets XT provides the easing effect at the end of the transition. For example, if you animate the columns from 0 _yscale to 100 _yscale, you'll see that the columns animated very fast in the start (they grow up very soon) but the animation at the end part is slow. You can use any of the above easing methods for any animation style that you define. |